AI Insights · Timothy · April 2022
Top 5 Racing Games Performance in Saudi Arabia for Q1 2022
Explore the performance of the top 5 racing games in Saudi Arabia on a unified platform during the first quarter of 2022, with insights on weekly downloads, revenue, and active users.
The first quarter of 2022 saw notable trends in the performance of the top 5 racing games in Saudi Arabia on a unified platform, encompassing both iOS and Android. The data, sourced from Sensor Tower, provides insights into weekly downloads, revenue, and active users for these popular games.
Race Master 3D - Car Racing
Throughout Q1 2022, weekly downloads for Race Master 3D - Car Racing experienced fluctuations, peaking at approximately 54K in the week of March 7. Weekly revenue showed a steady pattern, with a peak of around $434 in the first week of January. Active users saw a gradual increase, reaching a high of about 211K in mid-March before slightly declining towards the end of the quarter.
Bridge Race
Bridge Race had a significant peak in weekly downloads at around 48K in the week of January 10. Revenue remained relatively low, with minor fluctuations, peaking at approximately $138 in the last week of December. The game’s active users showed a declining trend, starting at about 160K and dropping to around 120K by the end of March.
Muscle Race 3D
Muscle Race 3D saw its weekly downloads peak at around 52K in late December, followed by a decline and subsequent recovery to about 28K by the end of March. Active users followed a similar trend, starting at about 85K and recovering to around 48K towards the end of the quarter.
Riding Extreme 3D
Riding Extreme 3D had its highest weekly downloads at around 38K in early January. Weekly revenue saw a peak of approximately $145 in the final week of March. Active users increased from about 43K at the end of December to a peak of roughly 79K in mid-January, before stabilizing around 42K by the end of the quarter.
Shape-shifting
Shape-shifting experienced a peak in downloads at around 26K in late December, with a notable rise to about 21K in early March. Active users saw a peak of about 62K in late December, with fluctuations throughout the quarter, ending at approximately 39K by the end of March.
For more detailed insights and data, visit Sensor Tower.